A type of hazard exclusive to the Terraces. It appears as a crack in the floor with black thorny stems regularly emerging from it. The thorny branches will appear for a short time, and then pull back into the crack. When fully emerged, bramble will damage Cordy on contact. Bramble rise and fall in unison, and will continue to do so even if there are no enemies in the room.

Bugs Edit

- Floating capulet enemies, ie. Levitators and Swirlers, will phase out while moving over extended thorns. (was fixed in v439)

- Chalk clouds created by the Shoddily Copied Coin will erase bramble if they were created right over it.

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