- Attacks may cause things to catch on fire.
- Enemies don't actually catch on fire, but a blue flame arises around the enemy for a brief second. A fast-moving enemy may only be touched by a single tick of the flame, stationary ones take several ticks. Since the flame is a ground effect, it can damage enemies other than the one that triggered the flame.
- Does roughly the same damage that you do with each tick; a flame lasts several ticks before expiring.
- All extra attacks also have the ignition effect on the enemies (Terrace petting fish, attacks from activated items etc.)